More thoughts on Mass Effect...
My problems with Mass Effect:
- Item management
- When accessing a vendor all items are listed individually in a flat list. You must scroll through this list one item at a time in a downward direction only. (I would prefer a list that stacks similiar items and allows you to skip through multiple items with a left or right trigger pull).
- Items are listed by "rank", "type" and "name". Which takes some getting used to before you can find items efficiently.
- When you pass the max capacity of 150 items, you have to destroy some of the items that you are receiving before you can collect the remainder. (You should be able to go through your on-hand inventory and eliminate items from there as well.)
- Enemy encounters
- Enemies scale to a percentage of your level based upon what difficulty you select for the game. This is supposed to keep the game challenging throughout its duration. The problem is that the in some encounters the developers over-loaded the number of enemies and thus they make it, effectively, a much higher difficulty. (aka. Rogue VI)
- Other encounters have so few enemies that you can waltz through it without any difficulty at all.
